As part of a second year module at Durham University, we were tasked with building an app for a local museum as part of a team of 5. The assignment was designed to challenge our team to be able to design create an app to the spec of a client as part of a team.
The outcome of the project was quite remarkable and resulted in an intuitive, robust and high quality app. Here are some screenshots:
- History about the museum.
- Rocks with interactive 3D.
- Map to navigate the museum.
- Quiz.
- QR scanning to add an interactive component to the museum experience.
The project was a great success, earning our team the ‘IBM 2nd Year Project Prize’.
The app was later released by Durham University and can be downloaded at Google Play.